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![May 27, 2023](/themes/hestia/images/news-details-icon1.webp)
Fallout creator Tim Cain takes us back to the past to discuss the influences that helped shape the first game into one of the most iconic video game franchises of all time.
There's nothing quite like a Fallout game. The retro-futurism style of the atomic age brings a striking visual design that you really don't see very much any more. A good portion of the game was based on satire grounded in reality, really tapping into the nuclear and communist scares that defined the era.
One not-so-surprising influence was the 1988 Apple II classic Wasteland. Cain clarifies that Wasteland wasn't as much of an influence as everyone thinks. "The biggest influence, outside of the post-apocalyptic world and things like Rangers, was the idea that there could be quests that have a moral dilemma in them."
Below we have a quick breakdown of some of Fallout's major influences:
Be sure to watch the whole YouTube video to learn more about the rest of the influences that shaped the original Fallout game's development.
"The biggest influence, outside of the post-apocalyptic world and things like Rangers, was the idea that there could be quests that have a moral dilemma in them." Vault-Tec - General Atomics - Robco - Sugar Bombs - Nuka Cola - Robots - Advertisements - Weapons and Armor - Power Armor - Radiation Effects - Ghouls - The Glow - George Romero - Effects - The War -